#ifndef _GAME_OVER_SCENE_H_
#define _GAME_OVER_SCENE_H_

#include "cocos2d.h"

class gameOverScene:public cocos2d::LayerColor
{
public:
	gameOverScene(void);

	~gameOverScene(void);

public:
	CREATE_FUNC(gameOverScene);

	virtual bool init();

	static cocos2d::Scene* createScene();

	void restartGame(cocos2d::Ref*);
};

#endif//_GAME_OVER_SCENE_H_


